Power: 6000 / Critical: 2 / Defense: 3000
■ [Call Cost] [Pay 2 gauge & destroy a «Skull Warrior» monster on your field] ■ When this card enters the field during your final phase, [Stand] a «Skull Warrior» on your field, and for this turn, that card can atack during your final phase. ■ "To Darkness" When your «Skull Warrior» deals damage to your opponent, you may put that card into the drop zone. If you do, draw a card.