Super World Grand Hall
■ [Set] ■ At the start of your turn, choose a card on your opponent's field, and you may pay 1 life. If you do, destroy the chosen card. ■ [Counter] [Act] Pay 1 gauge. If you do, call up to one "Majestic Deity, Grand Hallder" from your hand or drop zone without paying its [Call Cost]. Then, put this card into its soul.
A gathering place for fighters who train their minds and bodies. An occasional concert, sometimes...