Power: 6000 / Critical: 2 / Defense: 1000
■ [Call Cost] [Pay 1 gauge] ■ At the end of the battle that a «Skull Warrior» or «Adventurer» on your field attacked, choose a monster on your opponent's field, and you may destroy a monster on your field. If you do, put a soul from the chosen card into the drop zone, and destroy that card.