Power: 5000 / Critical: 3
■ [Release Condition!] [You have 6 life or less & You have a monster with "Bal Dragon" or "Balle Soleil" in its card name on your field] ■ [Equip Cost] [Pay 2 gauge] ■ At the beginning of your final phase, [Stand] this card, and for this turn, this card gets critical+1! ■ This card on the field cannot be destroyed nor returned to hand, its abilities cannot be nullified, and it can attack during the final phase.