Netman, “Yellow Module”.
Size 2 Monster
Power: 4000 / Critical: 2 / Defense: 4000
■ [Act] Choose and use one of the following two. You may only use this ability once per turn. ■ “Yellow Charge! Put a «Computer» from your drop zone into this card’s soul. If you do, for this turn, this card gains critical+1! ■ “Module Shot” Choose a monster on your opponent’s field, pay 1 gauge, and out a soul from this card into the drop zone. If you do, return the chosen card to hand, and your opponent chooses a card from their hand and discards it. [Soulguard] [Transform] [Pay 2 gauge]