Power: 7000 / Critical: 3 / Defense: 5000
■ [Call Cost] [Pay 2 gauge & Put an «Armorknight» from your field into your drop zone] ■ At the end of the battle of this card, you may [Stand] a «Weapon» on your field. If you do, put this card from your field and a card from your drop zone into the soul of that «Weapon». ■ If this card is in the soul of your «Weapon», that «Weapon» cannot be destroyed, and can also attack during your final phase.