Power: 4000 / Critical: 1 / Defense: 2000
■ This card cannot be called to the center. ■ When this card enters the field, put up to one card with "Drum" in its card name from your drop zone into your hand. ■ When you are dealt damage, you gain 1 life, for this turn, an «Armordragon» on your field gets critical+1 and [Penetrate]. This ability only activates once per turn.