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Armorknight Cerberus "A"


Danger World

Card Type:

Size 2 Monster




Power: 6000 / Critical: 3 / Defense: 6000

Card Ability

■ [Call Cost] [Pay 1 gauge] ■ [Act] If you have 5 life or less, you may put this card from the field into the soul of your «Weapon». ■ If this card is in the soul of your «Weapon», that «Weapon» gets critical+2. ■ [Act] "Roaring Charge!" If this card is in the soul of your «Weapon», you may pay 3 gauge. If you do, for this turn, that «Weapon» gets critical+3.

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